Using QuickDraw 3D, a graphics extension to the Macintosh operating system for Power Macintoshers, programmers can now incorporate 3D graphic effects into their applications. This book and CD-ROM... This description may be from another edition of this product.
The daunting QD3D API is summarized in this book. Since almost no other book (except TRICKS OF THE MAC GAME PROGRAMMING GURUS, Hayden Books) discusses QD3D, this becomes a must-have reference for any programmer who wants to utilize QD3D's power. Unfortunately, it is NOT a tutorial and contains only a few snippets of example code. Still, it's an essential reference.
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