This book is for an upper-division of graduate-level course on graphics. It is written for students majoring in the computer sciences, engineering, or mathematics. The book presents the principles... This description may be from another edition of this product.
This book almost kills two birds with one stone. This book is a great introduction into computer graphics, animation, mathematics, 3D rendering. It also serves at the same time a good way to learn some pretty good C++ code. I do not know if there will be a new edition but if you can find this book, grab it at any price.
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