DirectX 9 Graphics: The Definitive Guide to Direct3D provides a detailed and comprehensive guide to getting started with DirectX, with a specific focus on Direct3D, a technology designed to create... This description may be from another edition of this product.
This book starts out with 3D math reviews and goes on to Direct3D fundamentals. Pro: - It has pretty good chapters on the X file, camera system, and skeletal animation - I love the DirectX Q & A on the back of appendix which gives a thorough some of the questions you mgiht have ran into but can't find the answers Con: - the chapter on materials and lightning could have been expanded more such as giving more samples - the samples you can downloaded although there are no error in the code but you have to put a little of work to add those files into a new project and compile Overall, it's a great start for those who wish to learn DirectX 9. I strongly suggest you to download the DirectX9 SDK and read it along with this book. You should have a solid basic foundation of direct3d at the end of this book.
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Published by Thriftbooks.com User , 19 years ago
This book is not for the absolute beginner, is expects you to have some knowledge of directx, the maths chapter is good as well and it has 350 pages. It is like the title, a Guide.
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