Learn the secrets for breathing life into your characters with this guide to edgeloop modeling. As you progress through the pages of this book, you'll create a character with personality, realistic form, and natural motion. Guided by computer graphics expert Kelly Murdock and award-winning artist and animator Eric Allen, your character will grow and develop along with your expertise. You'll: learn to use edgeloop selection and creation features in 3ds Max?, Maya?, Softimage, and Modo. take a comparative look at point, box, loft, and other character modeling methods. model a detailed body form that is anatomically correct and has detailed facial features. enhance a character with hair and clothing texture a character completely using high-resolution texture map. A CD-ROM accompanies the book.
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