A VERY DANGEROUS GAME The students of Ryokuryou High School think they've been playing a fun new game called Orikiri. They have no idea that it's actually a wicked spell conjuring up evil spirits that intend to kill their sensei! More troubling is that with each passing minute, the strongest spirit eerily devours the other apparitions and grows ever more destructive. Since the spirit can't be stopped, there's only one way to save the sensei: Turn the curse around onto the students who initiated it! Mai and Naru clash mightily on this case, as Shibuya Psychic Research must choose between the sensei and the students . . . and time's running out!
I continue on with my one review crusade! Let's see, the book's description provides a nice overview of the plot. And I think it is quite obvious that this volume finishes the story left over from vol. 4. Highlights: The story really picks up when Naru and Mai clash in this volume. The writing itself is rather intense and when coupled with good art it really sucks you in. Also, this allows to reader to further understand the strange (i.e. no actual communication), but close relationship that Naru and Lin-san share. Mai supposed ESP is somewhat (?) proven in a scientific test conducted by Naru. It is a rather funny scene. Also, in this volume the author notes that the chapters are no longer serialized after this volume. This means that the 1/4 page side sections are removed and the readers don't really have author notes anymore. Other than that, I love this series. Give it a try even if that means reading it in the bookstore.
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