Alternative Hardware Platforms.- Hardware Platforms.- GPU Architecture and the CUDA Programming Model.- Control Dominated Category.- Accelerating Boolean Satisfiability on a Custom IC.- Accelerating Boolean Satisfiability on an FPGA.- Accelerating Boolean Satisfiability on a Graphics Processing Unit.- Control Plus Data Parallel Applications.- Accelerating statistical static Timing Analysis Using Graphics Processors.- Accelerating Fault Simulation Using Graphics Processors.- Fault Table Generation Using Graphics Processors.- Accelerating Circuit Simulation Using Graphics Processors.- Automated Generation of GPU Code.- Automated Approach for Graphics Processor Based Software Acceleration.- Conclusions.
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