Continuing the Comic Quests series, Grand Tournament is an interactive, pick-your-panel graphic novel for middle grade readers, full of adventure, combat, and fun Every year, the world's leading martial arts experts gather at the Arena of the Elements for a fierce and spectacular competition. Only one can be declared champion, and you hope to be the lucky winner. Your team is counting on you to deliver a victory, but between the traps set by your opponents and the whims of your eccentric master, the trophy is the longshot of a lifetime. You must use all the strength, skill, and strategy at your disposal--because whether you win or lose the Grand Tournament is up to you
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