Learning Maya 6: Modeling is your key to creating effective and efficient models in Maya. Building smart models means you'll save time and frustration at each stage of your pipeline. Learn to create realistic models for both organic and non-organic surface types and avoid mistakes at the modeling stage. Get the theory you need to understand what's happening in Maya and then work your way through helpful step-by-step exercises as you create characters and their environments. Learning Maya 6: Modeling will allow you too make the right decisions throughout the modeling process to get the results you need quickly and efficiently. Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step tutorials so that you can start working right away. The book also includes as accompanying on a human head. This book will teach you: Polygon Modeling * Working with Image Planes * Building a Human Figure * Building a Human Head NURBS Modeling * Parameterization * Figure Modeling * Industrial Modeling Subdivision Surface Modeling * Hierarchical Modeling * Building a Shark General Modeling Issues * Tessellation; Texturing
Well to start with, I should not review this book simply cause I have not read this book. For those considering buying this book, I will be as honest as they come. I have a few alias book both from version 6 & 7 & iv read reviews from those who bought such books. Some good, some not so good. Let me start out to say, those who write books have something to share, they take the time, interest to share there years of skill. Those who read books complain, there exspectations are way to high so high they become disapointed. Take a look at the contents of this book then ask yourself if this is where you are in Maya.In any stage of life we must be ready to explore its wonders. This book starts off where the foundation closses. Here you will learn advance stages & yes if your not ready to journey such gravel then step back & choose a more simply path so you may come back to this road when you you are ready. Learning about Parameterization for example is a must for building any model, these patches must match for seemless rendering so yes! learning such advance skill is a must. Knowing how to work with tessellation is also a plus for any successful modeling & I think this book covers such. Maya must convert to pologonal when rendering, this is where tessellation comes into to play so yes! learning such is a must. Would I buy this book ? Sure I would if I needed to learn such skills & if I was ready. Those that complain that this book is to hard to follow is just not ready. My advice is to use what you learn in the foundation book & then when the time is right, when you feel its time to take maya to the next level, feel free to explore this book. Modeling like anything, its a skill, you may have the blue prints to build the house, you may have the hammer & nails but without skill, a plan is just a plan. Good luck.
good modeling book for starting off
Published by Thriftbooks.com User , 19 years ago
This book is good for those who know very little about Maya. I prefer another book, the Maya Bible 4.5 which includes more tuturials and more advanced modeling. Don't get discouraged but the 4.5 it still applies to many of the functions of Maya 6. The disk that is provided with this book is nice, giving you the ability to see some real life maya using.
You need this!!! Don't be Mislead by the 1st Poster!!!
Published by Thriftbooks.com User , 20 years ago
Well seeing that it only recieve one review and a negative one....i might as well add my review for people who wants to buy this book.....well i have ALL Learning Maya 6 books and this is the second best of the series (The First is the character Rigging book)...I bought the Character Creation by Chris Maraffi and Maya Character Animation by Jae-Jin Choi and they're all great modeling books but where could you get a book that teaches how to model a Human Character from Head to Toe USING POLYGONS AND NURBS COMPLETE!!! (except for the hair) This book has it all!! Human Modeling USING POLYGONS and NURBS, Car Modeling using NURBS CURVES AND SURFACES, SUBDIVISION MODELLING!!! An Ultimate Modeling Book!!! BUT......this book is not for newbies or beginners, get this book only if you had a good understanding of modeling or proffesional training like me because it has no chapter by chapter QUICKTIME MOVIES (which irritates me coz all 5 learning maya books has these tutorials)...it confuses readers a lot because you could easily get lost.. BUT it has a HOW TO MODEL A NURBS HEAD PATCH DVD which helps a lot....Hope this review helps....oh dont believe the last post because it has a lot of pics in the book!!
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