In this single-volume edition of a noted two-volume text, the author synthesizes the concepts of game theory, programming theory, and the concepts and techniques of mathematical economics into a... This description may be from another edition of this product.
I found this an excellent book in helping me deal with some of the more obscure problems that pop up in my software projects. For anybody truly seeking to write a playable game and not just one that looks and sounds good, then this book can help. It gives information that goes right to the bone, helping to build an intelligent framework that will keep your customers playing and happy - (and comming back for more). On the down side, in some places the writing is a little stilted and the theory requires a good understanding of math. Over all I'd say an excellent resource esp. for the person who is serious in becoming an adept programmer and willing to work and learn to get there.
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