Create sophisticated 3D multiplayer games that work over modems, ethernet networks, and the Internet But who wants to do it from scratch? With this book/CD set, you'll get a 3D game engine and a set of communications utilities that will help you quickly develop your own games. On the CD ROM you'll find: Real-time 3D ray-casting engine (written in C) that can be used to create sophisticated 3D games Visual map editor and other utilities for creating animated monsters, wild texture-mapped walls, and building elaborate mazes Music editor for adding pulse-pounding sound effects and music to your game Code for adding modem, ethernet, and Internet communications for multiplayer excitement Minotaur: a 3D multiplayer game with real-time graphics (source code and executables) Source code and executables for hundreds of games, game demos, game libraries, graphics converters, memory management utilities and more
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