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Action Action & Adventure Adventure Childrens Comedy Crime Documentary Drama Exercise & Fitness FamilyI'm just getting into D & D again after a 20 year haitus, and I've recently purchased the core rulebooks. I was very confused, however, by all of the options and how things have changed since the days of AD & D. This book did a very good job of showing me the strategies for building better characters and different possibilities for combat. I read it cover to cover, and found it especially helpful in knowing the best spells,...
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Interesting batch of reviews this item has generated. As several others, I've being playing RPGs for a very long time (26 yrs). When 3.0, and then 3.5 came out, I felt that a rather simple game had become very complicated. I have sat and read both Player's Manuals, both DMGs, and utilize all 3 Monster Manuals. I still felt somewhat lost and unable to thoroughly and correctly run a game according to all of the new rules. This...
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This book is a perfect introduction to the D & D game with neophytes in mind, although it has enough meat to keep it from growing dusty on your shelf. I picked up this book mid-october of last year, and I must say it helped me get over the learning curve of D & D a bit faster, and it broke down into layman's terms those concepts I found abstract in my first readings of the core rulebooks. Nowadays I find less and less use...
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This book is exactly what I expected from the authors - a well written, useful resource. I have over 10 years playing many editions of D+D and wanted to see what some of the experts had to say and to see their opinions on some of the top 10 lists. I have gleaned some useful information for myself, a person who knows quite a bit, but definately not all of it. Having bought over 40 different resource books, I would rank this...
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Dungeons & Dragons for Dummies is exactly what the title implies, it's and introduction to the long-time and highly popular role-playing game for novices. It's as simple as that. It's not meant to educate long-time players although I did benefit from it for one major reason which I will explain later. The book opens with a short history of the D & D game from its creation by Gary Gygax, born out of war gaming with miniatures...
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