This new middle-grade graphic novel series features an interactive pick-a-path storyline, full of puzzles, treasures, fantasy creatures, and gameplay you can enjoy again and again Cast spells, solve puzzles, rack up sparkling stars, and train your own magical pet in this chooseable-path comic book In the story, Snow White is worried about her seven cousins, who work in the Heigh-Ho mine. They haven't come home from work, and she wants you to find them. You'll need a healthy appetite for adventure--and your magical pet--to track down the missing men and put a stop to the nefarious forces lurking in the forest. Each panel in the story offers one or more possibilities for your next move. Plus a handy Quest Tracker lets you record your victories, note your hard-won prizes, and take care of your pet, making this a book you play just like a game. Solve your way to success or find yourself bewitched in a trap...Everything depends on your decisions because the main character is you
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