This is a guide to being successful in the interactive game industry. Detailed information is provided about music creation, manuals and packaging, marketing and selling your own games, working with... This description may be from another edition of this product.
For anybody interested in game programming, this book is a great place to start. But be warned-- you won't find the latest coding tricks in this book, or any code for that matter. This book deals with story development, employment, starting your own business, hiring, how to get employed, how to decide what to program and for what platforms, how to work on within a budget and more!
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