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Paperback Windows Graphics Programming [With *] Book

ISBN: 0764532510

ISBN13: 9780764532511

Windows Graphics Programming [With *]

Windows? Graphics Programming Whether you're involved in business, engineering, design, art, or games, this book delivers the design and programming know-how you need to develop top-of-the-line Windows graphics applications. Using example code modules to illustrate key techniques, Julio Sanchez and Maria P. Canton lead you step by step through the Windows graphics programming repertoire -- from Win32 API basics to cutting-edge DirectX 6.1 tools. Working Solutions for Programming Challenges Master the basic principles of API programming Create menus, dialog boxes,and toolbars Manipulate pixels, lines, and curves Work with closed figures, regions, and paths Manage Windows bitmap constructs Take command of rendering operations using Direct Access Use DirectDraw to create high-performance animations Take advantage of multi-monitor programming in Windows 98 and DirectX 6.1 Bonus! Includes a quick reference section for instant access to the programming information you need. CD-ROM Features: Microsoft's DirectX 6.1 Software Development Kit Plus all sample code from the book www.idgbooks.com

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Format: Paperback

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Customer Reviews

5 ratings

Good background material

This book is a good introduction to graphics programming in Windows.

Great examples

This book is well written with many good examples. The included CD-Rom is a tremendous advantage!

Solid API programming & what you need to know about graphics

Ensures that you have a fundamental understanding of the language of graphics and then leads you through increasingly more complex graphics application. If you want to learn API programming, I can't think of a better book to get you started.

Excellent

I was really interested in game programming and this book really helped me a lot. I would recommend this to anyone interested.

Decent Book on Windows, Great Book on Graphics

I picked up this and several other Windows programming book a few weeks ago. This is one of my favorites. While the first part of the book (on getting started with Windows API programming) is pretty decent, it isn't as good as Windows Programming from the Ground Up or Petzold's Programming Windows. However, the latter parts of the book, (on graphics), is the best that I've run across. The main problem a new person might run into is that several of the programs won't initially compile in Visual C++ 6.0. The solution is to typecast the offending lines. I.e for the Hello Windows program on pages 112-114, the line wndclass.hicon = LoadImage(...); should be wndclass.hicon = (HICON) LoadImage(...);Other than that, all programs seem to work fine, which is more than you can say for most books.Two final things: This book is totally API programming, not MFC. This is a _very_ good thing as, IMHO, MFC is useless. But if you do like MFC, this isn't the book for you.The second thing is that I may be biased as I've had the author as a professor in several classes, and am very used to his style. Still, I feel that anyone who knows any C programming could jump into windows with this book.
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